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No such thing, however
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For compounds, the high KE produced lends itself to chisel tip points. These would cause the most damage to bone, and three small blades would cuas the most damage. For this reason, tips like Muzzy are the best choice. Slower compounds or ones with veyr light arrows (less than 400 grains) should shoot cut on contact points, with small diamter blades.
For high speed recurves, three blade cut-on-contact points, most notably the Wesnel Woodsman, is the way to go. They produce enough KE to punch all three blades through, and cause the most damage.
For slower longbows and selfbows, two blade cut on contact points, with the ferul close to the tip, are the best choice. Zwickeys, Magnus, all of these work well. They will provide the optimum cutting for these slower weapons, and should be expected to "cut" through the bone, rather than trying to smash right through, for which they don't posses enough KE.
For compounds, the high KE produced lends itself to chisel tip points. These would cause the most damage to bone, and three small blades would cuas the most damage. For this reason, tips like Muzzy are the best choice. Slower compounds or ones with veyr light arrows (less than 400 grains) should shoot cut on contact points, with small diamter blades.
For high speed recurves, three blade cut-on-contact points, most notably the Wesnel Woodsman, is the way to go. They produce enough KE to punch all three blades through, and cause the most damage.
For slower longbows and selfbows, two blade cut on contact points, with the ferul close to the tip, are the best choice. Zwickeys, Magnus, all of these work well. They will provide the optimum cutting for these slower weapons, and should be expected to "cut" through the bone, rather than trying to smash right through, for which they don't posses enough KE.